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Template Grafts | Universal Monster Rules


Sports Figures

Source Interstellar Species pg. 179
Across the universe, sapient species have independently discovered the societal benefits of friendly (and not-so-friendly) competition—as well as the fame and fortune that can be made by widely broadcasting such competitions to die-hard fans. While some cultures thrive on intellectual games of skill and strategy, others revel in fast-paced displays of martial might, brute strength, or deadly struggle. No matter the culture, those who succeed in these displays of wit and brawn can amass quite a bit of wealth, cultural clout, and even interplanetary notoriety.
Sports figures are direct and to-the-point combatants with a focus on physicality, dexterity, or brute force, and they can easily serve in any role where violence is a means to an end. Re-skinned sports figures might serve as flashy mercenaries, daring pirates, specially trained guards, or hired muscle.

Aliens in the "Sports Figures" Family

NameCR
Battleflower Master16
Brutaris Lock-back10
Magical Duelist6
Parabolas Revivalist2

Sports Figures, Battleflower Master

Source Interstellar Species pg. 179

Battleflower Master CR 16

XP 76,800
Transitional ryphorian
LN Medium humanoid (ryphorian)
Init +10; Senses low-light vision; Perception +33

Defense

HP 300
EAC 30; KAC 32
Fort +18; Ref +20; Will +14
Defensive Abilities trimorphic; Resistances cold 2, fire 2

Offense

Speed 30 ft.
Melee zero-edge battle ribbon +30 (5d8+23 S; critical severe wound) or unarmed strike +30 (6d10+23 B plus grab)
Offensive Abilities working the crowd

Statistics

STR +7; DEX +10; CON +0; INT +0; WIS +0; CHA +5
Feats Improved Combat Maneuver (grapple)
Skills Acrobatics +28, Athletics +28, Profession (dancer) +33
Languages Common, Triaxian
Gear elite defrex hide, elite irising shield, zero-edge battle ribbon

Special Abilities

Working the Crowd (Ex) While a battleflower master is fighting in front of two or more noncombatants, whenever they successfully grapple an opponent or hit an opponent with a weapon with the Profession (dancer) weapon special property, they can attempt a Profession (dancer) check with the same DC as a check to demoralize that enemy (as the Intimidate skill) as a swift action. If the grapple attempt or attack roll is a natural 20, the battleflower master can roll twice on the demoralize attempt and take the higher roll. This is an emotion and fear effect.

Description

The battleflowers of Ning are among the most famed martial artists within the Pact Worlds. Their rigorous training regimen incorporates multiple styles from across the galaxy and celebrates innovation, as long as it contributes to the greater culture of elaborate ritual combats for the entertainment of massive, dedicated crowds.